Making Technology Work for Everyone
Experience Bubblift - an environmental cleanup game that combines engaging gameplay with meaningful impact
Click to play - Environmental cleanup game built with Godot engine, featuring physics-based gameplay and educational messaging about ocean conservation.
Bubblift - Environmental cleanup game addressing ocean contamination. Built with Godot engine, featuring physics-based gameplay and educational messaging.
"Epilepsy Lived Experience" - International Bureau of Epilepsy. Currently 6 episodes, reaching audiences across Africa with personal stories of overcoming challenges.
Cognitive flexibility & AI adoption in the Workplace- Research Project with Solita examining team workflows and gamification approaches to technology acceptance and coping mechanisms for knowledge workers.
At a very young age of 24 i was responsible for marketing 8 business units at Beehive Centre for social Enterprises- Focusing on digital transformation, social media growth, and cross-platform campaign development for a sustainable business model.
Designed an Art Project in the forests of Avia Greece that raised awareness on the dangers of environmental change and how its leading to forest fires and destroying the Ocean eco system
I have designed an interactive dashboard that allows users to upload their LLM chat history and helps them to see the energy and water usage based on their interactions using simple analogies like cups of coffee for water use and car idling and drive time for energy use
func _physics_process(delta: float) -> void: var direction := Input.get_axis("ui_left", "ui_right") if direction: velocity.x = direction * SPEED $AnimatedSprite2D.play("walking") else: velocity.x = move_toward(velocity.x, 0, SPEED) $AnimatedSprite2D.play("idle") move_and_slide()
Real code from Bubblift game engine - Ocean cleanup mechanics
š GitHub: 7 commits this month
š Laravel apps: 3 active deployments
šØ Adobe projects: 5 Design Hobby projects
š¹ Interactive Art: 1 Project in Greece
š· Photography: Check my IG
š¬ Videography: 1 Music Video, 2 Short Movies
āØļø Writing: Check my Medium Profile
ā Hackathons: Demola, Ramboll, Supercell
š Information Visualisation: Python, Power BI Dashboard Deployed
š Currently Studying Sustainable Digitalisation Masters Degree
Gamification elements increase AI tool adoption when combined with self-determination theory principles. Testing across 2 organizations in Finland.
Dedicated to making a meaningful difference in the lives of deaf individuals in Malawi, Africa
š Medium blog articles: 1k+ reads this year
š¹ Marketing videos: 12 produced for Krizevac Project & other Organisations
šø Photography: 30+ check my IG
š²š¼ Chichewa: Native speaker
š¬š§ English: Professional fluency
š«š® Finnish: A2.1 (actively learning)
š Erasmus Student Network (FINT) Tampere University - Events Coordinator
šÆ Access Masters Guild - Board Member Responsible for Student Experiences
š Former UN Association Tampere - Communications Responsible
š 8 business units managed at age 24
š Digital transformation: 400% social media growth at the International Bureau of Epilepsy
š¼ Co-Founder: VirtuEducate
š¼ International consulting: 3 continents
Currently available for collaborations, volunteer work, research partnerships, and innovative projects
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